Rubiks cube flip2/28/2023 ![]() Where y and z indicate rotations of the entire cube (and thus do not count as moves). U R2 F B R B2 R U2 L B2 R U' D' R2 F R' L B2 U2 F2 The top face has a circle with a long red line and a short green line.This is one possible sequence of moves to generate the Superflip (starting from a solved Rubik's cube), recorded in Singmaster notation It consists of the minimal 20 moves under HTM, though it requires 28 quarter-turns: If this notation is still confusing, click on Figure 1 to see example figures demonstrating the move.įor sides with whole pictures rather than just logos, the above two figures Orient the cube as shown in Figure 1, placing the side with the piece that needs to be rotated on the left, then perform Move 1 to rotate the piece 90 degrees clockwise. After completing Move 1, it will need to be rotated 180 degrees, and Move 2 can be used to accomplish this. If no pieces need to be rotated 90 degrees counterclockwise, then there must be one that needs to be rotated 90 degrees clockwise, so place it on top. Otherwise, position the cube so that a piece that needs to be rotated 90 degrees counterclockwise is on the top. If you can’t find any matching sides, that’s okay. Position the cube so that the most complete side of the cube is facing towards the back. After that, look for the side that is the most complete for solving the Rubik’s cube. If your cube has logos on four faces and solid colors on two of the faces, orient the cube so the solid color is on top and the logo to be rotated is on the left. If you find a match, turn the top of the cube until the matching colors end up on the correct side. Since it is impossible to rotate just one piece 90 degrees on a cube, this move has the side effect of rotating the top middle-center piece 90 degrees counterclockwise. Pretend that the sides are like doors mounted on hinges, and have swung open so that you can see them. Instead, the hidden sides are displayed as "hinged" to their neighbors. Also, since we're dealing with pictures/logos now, we will no longer use the "mirror" convention to show reflections of the hidden sides. Move 1 rotates the piece clockwise, while the Reverse of Move 1 rotates it counterclockwise. Use the following move (or its reverse) to rotate each of the middle-center pieces that needs to be rotated by 90 degrees. Move 1: Rotating a middle-center piece by 90 degrees To further clarify this notation, Move 1 has detailed accompanying figures to better describe it. ![]() Look directly at the side described to determine which direction is clockwise.ĭetermine the direction to rotate the V (vertical) slice by looking through the right hand face.ĭetermine the direction to rotate the H (horizontal) slice by looking through the top face. Remember, each side descriptor refers to the side with respect to the figure the move is referenced to.Īs before, numbers describe how to rotate a side, clockwise if 1, counterclockwise if -1, and 180 degrees if 2.
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